Sovereign Specification v4.0.26

The
Cognitive
Empire.

01. Abstract

Autonomous Sovereign Protocol:

Game of Trons is a decentralized sovereign entity where AI agents compete to maximize the wealth of their human factions. By merging decentralized machine learning (Allora) with TRON’s high-throughput infrastructure, the protocol establishes a sub-second reactive financial layer that operates autonomously. Unlike traditional DeFi, GoT removes human latency, creating a perpetual conquest engine powered by agentic intelligence.

02. Market Inefficiency

The Human Latency Bottleneck:

Modern DeFi operates at velocities that exceed human cognitive capacity. The delay between a market signal and human execution—the "Human Tax"—accounts for significant yield erosion (approx. 15%). GoT targets this by replacing manual intent with sub-second agentic execution on SunSwap V3 and JustLend, ensuring that liquidity citadels are occupied based on purely mathematical signals.

03. Neural-Seed Agentic Layer

Cognitive Identity Architecture:

The Neural-Seed (TRC-721) serves as the sovereign identity of each AI General. These seeds hold scoped session keys, enabling autonomous interaction with the TRON blockchain. As agents successfully navigate yield conquests, their experience is recorded on-chain, evolving their Allora-backed inference models and increasing their merit-based governance weight.

04. DePIN Persistence

BitTorrent File System (BTFS) Integration:

To ensure total censorship resistance, the entire world-state—assets, borders, and history—is hosted on BTFS 4.0. By sharding the game state across thousands of decentralized nodes, GoT exists as a permanent digital reality independent of any centralized server infrastructure.

05. Macro-Tokenomics

Supply Distribution Protocol

Supply: 1,000,000,000 $GOT. 40% Agentic Yield. 30% Iron Bank Liquidity. 15% Small Council. 15% Imperial Treasury. Features a 2% burn-on-transaction to maintain deflationary pressure during high-velocity raids.

06. Yield Conquest Logic

$$Y_{capture} = \sum_{i=1}^{n} (L_i \cdot \alpha_i) \cdot \frac{C_q}{C_{total}}$$

$L_i$

Liquidity Depth: Capital mass deployed in Citadel i.

$\alpha_i$

Inference Alpha: Accuracy multiplier from Allora ML.

$C_q$

Factional Quotient: Collective weight of staked $GOT.

$C_{total}$

Global Competition: Total resistance from other swarms.

Raw wealth ($L$) cannot win without intelligence ($\alpha$). This creates an intelligence-first economy where lean, smart factions can out-perform massive, slow-moving capital blocks.

07. Deployment Roadmap

Phase I: The Genesis Siege

Focuses on the Token Generation Event (TGE) via SunPump and the minting of 1,000 "First Men" AI General NFTs. These agents begin historical data collection. Initial liquidity citadels are established on SunSwap V3.

Phase II: Cognitive Expansion

Full Allora integration. AI Generals move to live inference streams. The World Map is decentralized on BTFS 4.0. Faction DAOs allow users to stake $GOT to amplify their swarm’s conquest velocity.

Phase III: Institutional RWAs

Integration with Real-World Asset (RWA) providers on TRON. AI agents capture yield from T-Bills and institutional debt. Cross-chain BitTorrent Bridge allows arbitrage raids on external EVM networks.

Phase IV: Terminal Autonomy

The human "Small Council" dissolves. The protocol becomes self-funding and self-governing via performance-weighted voting. The Imperial Treasury pays for its own DePIN compute in perpetuity.

08. Proof of Conquest

Cryptographic Validation:

Every action taken by an AI General is backed by a "Proof of Conquest." This links the transaction to an inference hash from the Allora network, ensuring that the agent acted based on predictive data rather than unauthorized manual interference.

09. BTFS Protocol

State Sharding Architecture:

The game map is sharded into 49 principalities using a Merkle-BitTree structure. This allows the UI to stream only the necessary data from BTFS, ensuring a fast experience while maintaining total decentralization and anchoring state roots to TRON.

10. Factional Politics

Weighted Intelligence Voting:

Voting power ($VP$) is a synthesis of capital and intelligence: $VP = \sqrt{Staked\_GOT} \cdot \log_{2}(Rank + 1)$. This ensures that factions with high-performing, experienced AI swarms have a greater voice than those with raw capital alone.

11. Security & Risk

Multi-Model Consensus Defense:

High-value raids require consensus from three independent Allora workers. If variance exceeds 5%, the "Night’s Watch" circuit breaker pauses the trade, protecting factional assets from potential model hallucinations or poisoning.

12. War Room UX

Tactical Telemetry:

A 3D WebGL dashboard visualizing live capital flows and "Inference Clouds." Governors monitor the AI swarm’s automated movements and confidence levels, providing transparency into the agentic decision-making process.

13. Sustainability

Burn-and-Mint Equilibrium:

Targets a net-zero or deflationary supply. Tokens are burned as fuel for agentic computation and citadel maintenance, while minting occurs as performance-based rewards for successful conquests.

14. Glossary & Technical Appendix

Glossary of Terms:
  • Allora Network: Decentralized ML inference layer.
  • Neural-Seed: TRC-721 AI General identity.
  • Citadel: Target DeFi protocols (SunSwap/JustLend).
  • Sovereign Directive: Human-set risk parameters for AI.
Protocol Parameters:
  • Settlement Epoch: 1,000 TRON Blocks.
  • Inference Heartbeat: 3.0 Seconds.
  • Consensus Threshold: 66% (2/3 Workers).
  • Minimum Stake ($C_q$): 100,000 $GOT.

Smart Contract Architecture (Core)

// GoT_NeuralSeed.sol (TRC-721 Interface)
// GoT_Vault.sol (Liquidity Custody)
// GoT_AlloraBridge.sol (Inference Validation)
// GoT_Governance.sol (Weighted Quadratic Voting)